Midnight Suns is a surprising contender for game of the year

^Stay tuned after the announcement for our in-depth Midnight Suns chat featuring thirty minutes of gorgeous ultra-wide footage

Let’s face it: we thought Marvel’s Midnight Sun everywhere it said 6/10. It felt so confusing that for months we wondered – privately – if it could be a good, coherent, comprehensible experience with so many different elements going on. A Marvel XCOM game that’s also a card battle, but also a relationship simulator, but also a scary National Trust Metroidvania-esque exploration? What about the era of extreme fatigue? Honestly, we thought it was destined to disappoint.

Well, we’ve never been happier to be proven wrong: Midnight Suns is legit. It’s by far the best superhero game of the year. The sheer quality gap between it and Gotham Knights — a weird Deep Impact to Armageddon sort of superhero scene where everyone stays in a big creepy building between missions — is, frankly, so wide that even the Hulk would struggle to bridge it. jump.

It’s very satisfying to shoot Hydra minions without worrying about the concept of probability.

So, as you’ll hear in the video above, Dom and I were absolutely blown away by its satisfying tactical gameplay, its wholesome interpersonal dramas, and its surprisingly elaborate non-quest activities, where you explore the vast realms of the spooky abbey and uncover secrets. secularists about your family’s dark past. . Nice stuff. Check out my full review here if you want to know more, but rest assured it’s one of the best games of the year and, for my money, the best Firaxis game yet.

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